Cutscene Room for Tritail Training Room
A new cutscene room has been added for Tritails Training Room (your base of operations for the Arcadion Ascension Championship arc). The area the player can access is bottom-right in the below shot. I’m fairly sure it was not there prior to Seekers of Eternity.
No idea why it’s such a strange relative position.
Unlike the normal room, this one is modelled on the exterior, despite still being obscured within a cube. It has quite a lot of geometry.
Why is this room so craggy?
This cutscene room is used for the Brute Bomber’s heel event-horizon moment (where he punches the commentator and starts going ham on souls). This room is probably supposed to be somewhere in the Colosseum.
FOV increased to encapsulate the whole room.
And the room as it’s used in cutscene, for context.
Despite the camera being restrictive (this is a forced-angle scene because it is being transmitted via video-drone), the furniture and props are high-quality. Nothing is back-culled like you’d expect.
Widgets galore
And naturally, the stools are non-functional. If I fits, I sits!